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20 Nov 2024 12:41:30 EST (-0500)
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From: Paragon
Date: 28 Aug 2001 18:53:13
Message: <3b8c20d9@news.povray.org>
I've been experimenting with glass and have come across some problems.  
Here is part of a scene that I created using Moray and sPatch.  The 
texture used for both the sphere and shot glass is Glass1 from the glass 
material library that comes with Moray.  Whereas the sphere is normal 
looking, the shot glass has all those black inconsistencies.  There are 
walls covering all sides of the objects, so the black is not anything 
reflected or refracted.  When I take away the refraction of the shot 
glass, the inconsistencies disappear.  How do I get rid of those 
inconsistencies?
(By the way, the shot glass was created from a lathe in sPatch then 
exported to Moray)


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